In Sweden, where balance and harmony—lagom—are deeply valued, exhibitions are not just about information; they’re about experience. Adding interactive games to your booth is a modern way to increase footfall, spark curiosity, and leave a lasting impression.
In this article, we’ll introduce 15 exhibition game ideas across four engaging categories for for Scanautomatic fair. Whether your goal is brand awareness or meaningful interaction, these ideas are designed to resonate with Swedish audiences who appreciate thoughtful, playful encounters. Our team is here to support your implementation.
1. Physical Games
When people visit an exhibition, they often appreciate light physical activity—something fun, energizing, and not too complicated. In a society that values simplicity and movement, physical games can be a perfect way to break the ice and attract attention. These games don’t require deep thinking, but they do get people involved—ideal for creating a vibrant booth. For example, take a look at this activation we ran:
1. Giant Gear Toss
Concept: Picture an oversized “ring toss,” but instead of rings, players toss lightweight, foam “gears” onto tall rods shaped like robotic arms.
How it Works: Each contestant has two attempts to land a gear on one of the rods. The rods differ in height, reflecting different levels of difficulty.
Why It Works: It’s visually impressive—large gear props draw crowds and can’t be easily replicated at home. It also ties nicely to automation with the gear imagery.
Giant Gear Toss
2. Conveyor Belt Balance
Concept: Build a short, powered conveyor belt track. Players must guide a small crate (light but bulky) along the moving belt without letting it fall off.
How it Works: The belt moves at varying speeds for a maximum of two minutes. Participants use handles on each side to gently tilt or adjust the belt’s track.
Why It Works: It simulates a miniature industrial task, highlighting the importance of careful handling and real-time control—perfectly referencing process automation.
Conveyor Belt Balance
3. Robotic Arm Hoops
Concept: A motorized robotic arm (built into a sturdy booth) that players operate using a simple joystick panel. They have to pick up small “industrial parts” (like plastic balls) and drop them through a hoop.
How it Works: The arm is set on a timer. Each player has two minutes to score as many hoops as possible.
Why It Works: Operates like a crane game, but bigger, bolder, and reminiscent of modern manufacturing lines. It looks complex enough that fairgoers won’t imagine building their own at home.
Robotic Arm Hoops
4. High-Voltage Hammer Strike
Concept: Inspired by the classic fair “strongman” hammer game, but decorated with an industrial theme. Instead of a bell at the top, feature a “power gauge” shaped like an energy meter.
How it Works: Attendees strike the lever with a big mallet to send a puck flying up the meter. The reading can be displayed digitally to highlight “electrical output.”
Why It Works: It’s loud, classic, and physically engaging—everyone loves showing off a bit of strength in front of an onlooking crowd.
High-Voltage Hammer Strike
2. Knowledge-Based Digital Games
These games work well when placed on a digital stand in your booth and can also be extended to your website, social media, or internal communications. In Sweden, digital interaction is expected to be seamless, accessible, and informative. Knowledge-based games are great for educating visitors in a fun way—and they’re easy to adapt for two-player competition. Here’s a sample from one of our past projects:
5. Emergency Factory Shutdown
This game revolves around identifying correct versus incorrect emergency protocols in a factory automation setting.
Story: A high-tech factory is on the brink of a meltdown due to a software glitch. Two engineers appear on-screen discussing urgent safety measures. The player must discern which protocols are valid and which are dangerous.
Falling Items (Placeholders): Visualize them as small “safety cards” or “digital alert messages” dropping from the top of the screen. Some represent legitimate emergency procedures (e.g., “Activate coolant system”), while others contain flawed instructions (e.g., “Disable all safety locks immediately”).
End Line: Depicted as a control panel with warning lights flashing. If a wrong item reaches this panel, it triggers a virtual hazard—symbolizing a meltdown scenario.
Act of Shooting: The player uses a virtual “override tool,” which is essentially a click that sends an electric spark. In the story, it’s explained as the engineer quickly overriding or “zapping” erroneous commands before they harm the system.
Meaningful Theme: Each correct item that passes through helps stabilize the system. Every wrong item that gets destroyed prevents a catastrophic chain reaction. The end result is a safe shutdown if the player manages to weed out the bad commands.
Why this works: It educates participants about proper emergency protocols in an automated environment while being fun and visually compelling. The storyline ties perfectly into industrial and process automation.
Emergency Factory Shutdown
3. Skill-Based Digital Games
If your goal is to boost engagement while maintaining a challenge, this format is ideal. Visitors try to beat a high score, track their own progress, and climb the leaderboard. This game style aligns well with the Swedish love of fair competition and personal improvement. A transparent leaderboard motivates people to participate again and again. Check out this example:
3.1. Three Existing Market Games
6. Idle Factory Tycoon
Stats & Gameplay: With over 10 million downloads on mobile platforms, Idle Factory Tycoon lets players manage production lines, hire workers, and automate manufacturing processes to earn virtual currency.
Why It Matches: It directly references factory workflows and automation. Even though it’s an “idle” game, it teaches resource optimization in a simplified, casual format—an appealing extension of the fair’s theme.
7. Assembly Line (by Olympus Games)
Stats & Gameplay:Assembly Line has surpassed 1 million downloads. Players design and optimize conveyor belts to manufacture everything from cars to electronics. It’s a puzzle-like experience requiring strategic thinking about part placement and timing.
Why It Matches: It’s a lighthearted way to emphasize the efficiency challenges of a real factory. The quick-play style ensures players remain engaged in short bursts—ideal for a fair environment.
8. Automachef
Stats & Gameplay:Automachef is a puzzle game available on multiple platforms. While not a high-volume mobile phenomenon like the others, it’s well-reviewed for its clever, brainteaser-style automation challenges.
Why It Matches: It’s an actual automation puzzle: designing robotic kitchens. This can resonate strongly with an industrial audience, showcasing the fun side of process flow and machine-based solutions.
3.2. Five New Skill Game Concepts
Below are five brand-new concepts designed to be played within two minutes, each celebrating some aspect of manufacturing or process automation.
9. Rapid Circuit Tester
Concept: Players must quickly tap on faulty spots in a schematic diagram of an assembly line circuit. Each circuit is displayed on a touchscreen and has a series of blinking zones.
Gameplay: Faulty zones blink red. Players earn points for every successful tap within a limited time window. If they tap on a correct (non-faulty) zone, they lose a life.
Why It Fits: Highlights the precision and speed needed for quality control in automated production lines.
Rapid Circuit Tester
10. Robot Arm Relay
Concept: On-screen, a series of small robot arms pass a component down a virtual conveyor. Each arm needs the correct input from the player at the right time to continue the chain.
Gameplay: The player must quickly press or swipe in a particular sequence as soon as each robotic arm lights up. Failure to respond in time breaks the chain.
Why It Fits: Emphasizes real-time synchronization, reminiscent of how automated lines must work in perfect harmony.
Robot Arm Relay
11. Laser Calibration
Concept: A digital grid with reflective panels appears on-screen. Players must rotate panels to guide a laser from the start point to the target in under two minutes.
Gameplay: Tapping a panel rotates it. Each rotation changes the laser’s path. The faster it’s done, the higher the score.
Why It Fits: Laser-based measuring and cutting are common in manufacturing. This puzzle neatly references the precision engineering aspect of automation.
Laser Calibration
12. Material Sorting Rush
Concept: Various raw materials (metal ingots, plastic pellets, circuit boards) appear on a conveyor belt on-screen. The player must drag them to matching containers before they fall off the end.
Gameplay: It’s a simple swipe-and-drop mechanic. Each material has a correct bin. Mistakes or slow sorting reduce the final score.
Why It Fits: Automated sorting is a huge part of modern manufacturing. This quick, frantic game conveys that feeling of urgency and efficiency.
Material Sorting Rush
13. Blueprint Path Puzzle
Concept: A blueprint with multiple pathways is partially scrambled. Players swap the puzzle pieces to make a single continuous track from the start point (raw material input) to the end point (completed product output).
Gameplay: Only a handful of swaps are allowed, so players must strategize carefully. The puzzle must be completed within two minutes or less.
Why It Fits: It simulates the logic of designing an efficient production line. Each correct path symbolizes smooth workflow in an automated factory.
Blueprint Path Puzzle
4. Chance-Based Digital Games
This format works best when your brand is already well-known, and you want to create excitement. If your product or service is unfamiliar, we don’t recommend starting with this type. Swedes often value fairness and transparency, so be sure your chance-based games feel lighthearted and fun—never gimmicky. Here’s how we’ve used it in the past:
14. Customized Wheel of Fortune
Concept: A large digital wheel with an industrial flair. Instead of the usual colorful wedges, the wheel is designed like interlocking gears.
Design Twist:
The center could feature your company’s logo encircled by a “factory dial” motif.
Lights along each gear tooth illuminate as the wheel spins, suggesting a high-tech manufacturing vibe.
The pointer can be shaped like a robotic arm that “locks” into each gear segment.
Why It Fits: It draws attention from afar, it’s fun to spin, and it visually ties to automation. Ideal for quick, repeated plays with a prize element.
Customized Wheel of Fortune
15. Jackpot & Plinko Combination
Concept: Combine two crowd-favorites into a single booth. A digital jackpot machine reminiscent of industrial machinery, plus a vertical Plinko board that looks like an assembly line.
Jackpot Machine:
Design: Instead of fruit symbols, it features icons like mini robots, gears, conveyor belts, and PLC controllers.
Industrial Edge: The lever or “spin” button could be shaped like an emergency-stop button or a futuristic control panel.
Plinko Board:
Theme: The pegs resemble “rivets” or “bolts,” and the disc itself is shaped like a metal part.
Metaphor: As the disc bounces down, it’s akin to a component traveling through an assembly line with random outcomes.
Why It Fits: Both are simple, luck-based games that people love to play. With the right industrial decorations, they align perfectly with the fair’s automation theme.
Jackpot & Plinko Combination
Conclusion
Exhibition games are more than just fun—they’re strategic tools to engage visitors, communicate your message, and differentiate your booth. In a culture that values subtlety and meaningful interaction, gamification offers a respectful and impactful way to connect. We invite you to explore your options by filling out our Exhibition Game Design Form for for Scanautomatic fair. You’ll receive a free one-hour consultation and get to see some of our latest creations. Let’s design something unforgettable together.