15 game ideas for ProcessTeknik

15 game ideas for ProcessTeknik

Introduction

In Sweden, where balance and harmony—lagom—are deeply valued, exhibitions are not just about information; they’re about experience. Adding interactive games to your booth is a modern way to increase footfall, spark curiosity, and leave a lasting impression.

In this article, we’ll introduce 15 exhibition game ideas across four engaging categories for for ProcessTeknik. Whether your goal is brand awareness or meaningful interaction, these ideas are designed to resonate with Swedish audiences who appreciate thoughtful, playful encounters. Our team is here to support your implementation.


1. Physical Games

When people visit an exhibition, they often appreciate light physical activity—something fun, energizing, and not too complicated. In a society that values simplicity and movement, physical games can be a perfect way to break the ice and attract attention. These games don’t require deep thinking, but they do get people involved—ideal for creating a vibrant booth. For example, take a look at this activation we ran:


1. Pipeline Derby

Concept: Players race to guide a rolling ball through a life-sized pipeline track. The track is mounted on a large, secure structure shaped like industrial pipes. The objective is to tilt and pivot the structure so the ball reaches the end without dropping through open segments.
Why It Works:

  • Ties directly to the process industry theme by using piping motifs.
  • Requires quick physical coordination—no creative puzzle-solving needed.
  • Large and complex, making it unfeasible for attendees to replicate themselves.
Pipeline Derby

2. Valve Pressure Challenge

Concept: A giant inflatable or mechanical prop where participants rapidly turn oversized valve wheels to “pressurize” a virtual gauge displayed on a screen in front of them. The gauge must hit an optimal target within two minutes.
Why It Works:

  • Emphasizes the importance of correct pressure in process systems.
  • Highly kinetic and thrilling to watch; multiple valves can be arranged for competitive or cooperative play.
  • Requires specialized parts and larger-than-life valves, so it seems professional and unique.
Valve Pressure Challenge

3. Pneumatic Basketball

Concept: Using compressed-air cannons (safely regulated) to shoot basketballs into an industrial hoop. The “industrial hoop” could be a large funnel or tube that references the fair’s packaging or filtration technology. Participants have two minutes to make as many baskets as possible.
Why It Works:

  • Showcases a playful use of pneumatic systems, aligning with process or automation themes.
  • Creates a lively atmosphere as the “thump” of each air shot draws attention.
  • Appears sophisticated, eliminating any notion that it’s a simple DIY project.
Pneumatic Basketball

2. Knowledge-Based Digital Games

These games work well when placed on a digital stand in your booth and can also be extended to your website, social media, or internal communications. In Sweden, digital interaction is expected to be seamless, accessible, and informative. Knowledge-based games are great for educating visitors in a fun way—and they’re easy to adapt for two-player competition. Here’s a sample from one of our past projects:

4. Safeguard the Flow

Story & Dialogue: The game opens with a brief animated dialogue between two engineers discussing a critical process line. They need help filtering out “contaminants” that could compromise their production pipeline.
Falling Items: Various icons (representing data packets or tiny chemical containers) drop from the top of the screen. Some are labeled with beneficial substances or correct process parameters; others contain faulty or harmful chemicals.
Meaningful Theme & End Line:

  • End Line: A visually stylized “Quality Control Gate,” representing the final checkpoint in a production line.
  • Act of Shooting: The player uses a digital “laser calibrator” that incinerates contaminants (wrong items). If a wrong item crosses the gate, the user loses. Likewise, if the player destroys any correct item, the game ends.
    Placeholder for Items: Animated chemical flasks, each labeled with easy-to-read icons/text. Green-labeled flasks might indicate correct substances (e.g., “Safe pH Level”), while red-labeled flasks show contaminants (e.g., “Toxic Element”).
    Objective: Keep all beneficial items intact while removing any harmful elements. The concept underscores the importance of precision in monitoring production lines—a perfect fit for a trade fair focused on process and safety.
Safeguard the Flow

3. Skill-Based Digital Games

If your goal is to boost engagement while maintaining a challenge, this format is ideal. Visitors try to beat a high score, track their own progress, and climb the leaderboard. This game style aligns well with the Swedish love of fair competition and personal improvement. A transparent leaderboard motivates people to participate again and again. Check out this example:

3A. Three Existing Casual Skill Games (Market Success & Fair Relevance)

5. Fruit Ninja by Halfbrick Studios

  • Statistics: Over 1 billion downloads worldwide; average rating around 4.5 on both iOS and Android.
  • Gameplay: Players swipe their finger across the screen to slice fruits while avoiding bombs. Each round typically lasts under two minutes.
  • Why It Matches the Fair: Quick reflexes, precision, and the concept of sorting (fruit vs. bombs) can be adapted to an industrial environment. Imagine slicing “faulty parts” from “quality parts” in a production line—a direct nod to ensuring only the correct items proceed in a real-world factory.

6. Angry Birds by Rovio

  • Statistics: Over 4.5 billion downloads in total (across various versions and platforms).
  • Gameplay: Players fling birds at structures in short, physics-based levels. Each level typically only takes a minute or two to complete.
  • Why It Matches the Fair: Emphasizes trajectory, force, and basic physics—core principles in many industrial processes. A custom re-skin could swap birds for “product capsules” that must be launched into safe holding areas.

7. Cut the Rope by ZeptoLab

  • Statistics: Exceeding 1 billion downloads over multiple sequels; consistently rated above 4 stars.
  • Gameplay: Players solve short puzzles by cutting ropes at the right time so candy drops into the mouth of a cute monster, Om Nom.
  • Why It Matches the Fair: Showcases cause-and-effect and timing, reminiscent of automated process flows. The game’s puzzle format is easily re-themed to represent moving materials from one station to another in a factory.

3B. Five New Digital Skill Game Concepts

Below are five original, two-minute digital skill game concepts that tie in smoothly with ProcessTeknik’s industrial flair.

8. Conveyor Chase

Description: Players see a conveyor belt rapidly moving products—some are properly labeled, others are mislabeled or damaged. By swiping left or right, participants sort out the bad items. The speed increases every 30 seconds, pushing reaction times to the limit. Matches the theme of accurate sorting in packaging lines.

Conveyor Chase

9. Microbe Cleanup

Description: In a high-speed, microscopic world, the player controls a sterilization beam that zaps dangerous microbes while preserving beneficial bacteria. Think of it as a speed-based whack-a-mole, but with industrial safety lab vibes. The game ends if too many harmful microbes remain or if you zap beneficial ones—underscoring the need for precise control in biotech processing.

Microbe Cleanup

10. Leak Seeker

Description: Various pipes on the screen begin to crack, one after another, spewing fluid. The player taps a “sealant tool” on each leak as quickly as possible before the fluid level rises. Real-time pressure meters show how close you are to losing. A fun nod to the importance of maintenance in process engineering.

Leak Seeker

11. Assembly Line Rush

Description: Small components roll down multiple chutes leading to an assembly station. The player must drag and drop them quickly to the correct placeholders before time runs out. If components are misplaced, the line jams. Reflects the hustle and precision of modern automated assembly lines.

Assembly Line Rush

12. Safety Reflex

Description: A digital environment with safety hazards (like sparks or chemical spills) popping up on different zones. Players must tap on these zones within seconds to contain the hazards, referencing industrial safety protocols. Each correct tap automatically cleans or blocks the hazard. If the user misses a hazard, the game ends.

Safety Reflex

4. Chance-Based Digital Games

This format works best when your brand is already well-known, and you want to create excitement. If your product or service is unfamiliar, we don’t recommend starting with this type. Swedes often value fairness and transparency, so be sure your chance-based games feel lighthearted and fun—never gimmicky. Here’s how we’ve used it in the past:

13. Industry Wheel of Fortune

Concept: A large digital wheel displayed on a screen (or a physical wheel with a digital overlay). Instead of a classic carnival look, design it like a rotating industrial valve with segmented sections shaped like cogs or gear teeth.

  • Customization: Metal textures, gauge readings, and slight steampunk vibes reflect the mechanical essence of the fair.
  • Why It Fits: Creates quick excitement with a single spin (under two minutes). Embodies the idea of precision engineering combined with an element of luck.
Industry Wheel of Fortune

14. Process Jackpot

Concept: A slot machine-style game reimagined with icons representing industrial items—pumps, pipes, robots, or safety helmets.

  • Customization: The “reels” could be stylized to look like rotating pump shafts or turning gears.
  • Why It Fits: The short spin results in a potential “jackpot” that references successfully integrated solutions in a process line.
Process Jackpot

15. Eco Plinko

Concept: Plinko is all about dropping a puck and watching it bounce unpredictably. In this version, it’s a digital rendition with an environmental twist: the pegs are shaped like leaves or small turbines.

  • Customization: When the puck reaches the bottom, it lands in bins labeled with sustainability metrics—like “Reduced Emissions,” “Clean Water,” and “Energy Efficiency.”
  • Why It Fits: Industrial environmental technology is a key focus of the fair, making this eco-themed chance game relevant and fun.
Eco Plinko

Conclusion

Exhibition games are more than just fun—they’re strategic tools to engage visitors, communicate your message, and differentiate your booth. In a culture that values subtlety and meaningful interaction, gamification offers a respectful and impactful way to connect.
We invite you to explore your options by filling out our Exhibition Game Design Form for for ProcessTeknik. You’ll receive a free one-hour consultation and get to see some of our latest creations. Let’s design something unforgettable together.

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