15 Game Ideas for Tak and Fasad Fair

15 Game Ideas for Tak and Fasad Fair

In Sweden, where balance and harmony—lagom—are deeply valued, exhibitions are not just about information; they’re about experience. Adding interactive games to your booth is a modern way to increase footfall, spark curiosity, and leave a lasting impression.

In this article, we’ll introduce 15 exhibition game ideas across four engaging categories for Tak and Fasad Fair. Whether your goal is brand awareness or meaningful interaction, these ideas are designed to resonate with Swedish audiences who appreciate thoughtful, playful encounters. Our team is here to support your implementation.


1. Physical Games

When people visit an exhibition, they often appreciate light physical activity—something fun, energizing, and not too complicated. In a society that values simplicity and movement, physical games can be a perfect way to break the ice and attract attention. These games don’t require deep thinking, but they do get people involved—ideal for creating a vibrant booth. For example, take a look at this activation we ran:

Idea 1: Rooftop Rush

Imagine a large, professionally built ramp that simulates a rooftop angle. Participants must run or hop from “ridge-to-ridge” as quickly (and safely!) as possible to reach the end. Each ridge is padded for safety and has sensors that record when a participant slips or steps incorrectly, adding tension and challenge. The game is short—about 60-90 seconds of action—and it’s a definite crowd-pleaser.

Rooftop Rush

Idea 2: Metal Sheet Maze

Set up a labyrinth using tall panels reminiscent of metal cladding used in facades. Players navigate a short but twisting “corridor” while carrying a lightweight tool or “inspection device.” Time is recorded using an automatic start/finish sensor, so participants dash to complete the maze in under two minutes. The specialized panels are branded with roofing and facade product images, highlighting the host company’s industry focus.

Metal Sheet Maze

Idea 3: Panel Toss

Provide large, stylized “panel” discs or beanbags designed to look like miniature roof or facade panels. The goal is to toss them onto different elevated stations—each station might represent various building heights or materials. Score is based on accuracy (landing on the correct spot without bouncing off). This is a quick, spirited game perfect for passersby wanting a burst of fun. The professional structure ensures it can’t just be thrown together at home, keeping the mystique alive.

Panel Toss

2. Knowledge-Based Digital Games

These games work well when placed on a digital stand in your booth and can also be extended to your website, social media, or internal communications. In Sweden, digital interaction is expected to be seamless, accessible, and informative. Knowledge-based games are great for educating visitors in a fun way—and they’re easy to adapt for two-player competition. Here’s a sample from one of our past projects:

Idea 4: Project Safeguard

  • Story Setup: Two project managers (digital characters) are having a conversation about ensuring a building’s roof and facade meet new safety and environmental standards. This dialogue sets the stage for the challenge.
  • Gameplay: Text snippets (or icons) fall from the top of the screen—some represent correct guidelines or practices (e.g., “Proper waterproof membrane,” “Fire-resistant paneling”), while others are incorrect or unsafe (e.g., “Outdated asbestos materials,” “Faulty sealing method”).
  • Meaningful Shooting Action: The player wields a “compliance stamp” or “inspection laser” to zap away the wrong items before they cross the bottom boundary (the “compliance checkpoint”).
  • End Line / Visual Theme: At the base is a digital representation of a secure, sealed facade or a rooftop with integrated solar panels. Each correct item that passes helps strengthen the digital roof or facade. Each wrong item that slips through weakens it or triggers an alert.
  • Win/Lose Conditions:
    • If the player fails to destroy a wrong item, it damages the building below.
    • If the player destroys a correct item, they also lose points or end the game.
  • Why It’s Meaningful: Every piece of roofing and facade knowledge directly ties into real-world products and best practices. Attendees learn while having fun, and the theme of “protecting the structure” resonates perfectly with the fair’s focus.
Project Safeguard

3. Skill-Based Digital Games

If your goal is to boost engagement while maintaining a challenge, this format is ideal. Visitors try to beat a high score, track their own progress, and climb the leaderboard. This game style aligns well with the Swedish love of fair competition and personal improvement. A transparent leaderboard motivates people to participate again and again. Check out this example:

Part A: 3 Successful Casual Skill Games (Existing)

Idea 5: Bridge Constructor

  • Statistics & Gameplay: Originally released by Headup, Bridge Constructor has garnered over 50 million downloads across various platforms. Players build sturdy bridges to support vehicles under budget constraints.
  • Relevance: The puzzle-like approach to structural integrity aligns with roofing and facade concerns. Understanding load distribution and selecting the right materials resonates with architects and engineers who frequent the fair.

Idea 6: SimCity BuildIt

  • Statistics & Gameplay: With over 100 million downloads, SimCity BuildIt remains a huge success in the city-building genre. Players focus on expanding and maintaining a thriving urban environment, balancing budgets, and meeting citizen needs.
  • Relevance: The game’s focus on construction and infrastructure encourages a keen eye for design. Showcasing city skylines, building upgrades, and modern facades seamlessly connects to the roofing and facade industry.

Idea 7: Design Home

  • Statistics & Gameplay: This interior-design-based game has exceeded 50 million downloads. Players decorate rooms with real furniture and fixtures, often partnering with brand sponsors.
  • Relevance: While it focuses primarily on interiors, the concept of virtual design and brand collaboration can be extended to exteriors—ideal for a fair that highlights aesthetic and functional building elements.

Part B: 5 Brand-New Digital Skill Game Concepts

All these concepts take at most two minutes per play, perfect for generating constant booth traffic and excitement.

Idea 8: Facade Frenzy

Players see a digital building facade with different panels that appear randomly in disarray. Tapping on the correct “match” (e.g., the panel that fits the gap in the facade) within a tight countdown scores points. The faster and more accurately they match, the better their final result. This game underscores the importance of correctly installing panels, while building brand association through sponsor logos on the correct pieces.

Facade Frenzy

Idea 9: Riveting Reflex

The screen displays a series of “rivets” along a metal facade. Over two minutes, rivets light up in quick succession, and the player must tap them immediately to “secure” them. Delay too long, and the rivet turns red, indicating a missed opportunity. This high-speed reaction game speaks to precision and speed—both essential in the real-world installation process.

Riveting Reflex

Idea 10: Shingle Shuffle

A conveyor belt on-screen moves roofing shingles from left to right. The player must swipe certain types of shingles (e.g., eco-friendly or properly rated for weather) into the “keep” bin, while swiping defective or outdated shingles into the “discard” bin. The pace accelerates over time, keeping the challenge thrilling. A perfect tie-in to highlight new roofing products.

Shingle Shuffle

Idea 11: Panel Puzzle

A half-completed facade shows up, and the game scrambles several finishing elements. Players drag and drop the correct finishing pieces in place. With each correct move, the facade visually updates to a pristine look. This puzzle emphasizes how the right components can make or break the appearance and functionality of a building’s exterior.

Panel Puzzle

Idea 12: Skyline Snap

In this photo-taking challenge, the screen pans across various city skylines. Players must quickly snap a photo the moment a building with a properly installed facade or roof system appears. The game ends when the clock reaches two minutes—or if the player snaps too many faulty examples. This game teaches attendees to identify top-quality exteriors at a glance.

Skyline Snap

4. Chance-Based Digital Games

This format works best when your brand is already well-known, and you want to create excitement. If your product or service is unfamiliar, we don’t recommend starting with this type. Swedes often value fairness and transparency, so be sure your chance-based games feel lighthearted and fun—never gimmicky. Here’s how we’ve used it in the past:

Idea 13: Spinning Skylines (Wheel of Fortune Variant)

  • Customization: Instead of a typical color wheel, the wheel segments can display miniature skyline silhouettes or stylish roof outlines. The wheel’s center could feature a roof icon or facade pattern. Attendees spin it, and the pointer lands on segments referencing new product lines or promotional offers.
  • Why It Works: The visual twist draws attention immediately. The airy silhouettes of architectural gems keep the theme front and center while maintaining the familiar, thrilling spin of chance.
Spinning Skylines

Idea 14: Jackpot Roofer

  • Customization: Transform a classic jackpot machine into a mini “construction site.” The reels display different roofing materials (tiles, shingles, green roof layers). Three matching “Eco-Shingle” symbols could trigger a major win, for instance.
  • Why It Works: The mechanical or digital slot style is instantly recognizable and fun. Every pull is quick, fueling constant engagement. By replacing fruit or number symbols with building materials, you reinforce brand values and product awareness.
Jackpot Roofer

Idea 15: Panel Plinko

  • Customization: Modeled after the famous pegboard drop, each Plinko chip is shaped like a small roofing panel or facade tile. As it bounces down the board, it passes various mini “construction obstacles” (e.g., scaffolding pegs) and lands in slots labeled with product discounts or information.
  • Why It Works: The random tumble of Plinko chips is mesmerizing and exhilarating. Tying the experience to roofing panels or facade tiles makes it more than just a luck-based game—it’s an industry-specific talking point.
Panel Plinko

Conclusion

Exhibition games are more than just fun—they’re strategic tools to engage visitors, communicate your message, and differentiate your booth. In a culture that values subtlety and meaningful interaction, gamification offers a respectful and impactful way to connect.
We invite you to explore your options by filling out our Exhibition Game Design Form for Tak and Fasad Fair. You’ll receive a free one-hour consultation and get to see some of our latest creations. Let’s design something unforgettable together.

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